Routines
He fishes at dawn, naps in the afternoon heat, and lights his fire at sunset.
Send him what you can. Then watch him live.
Tamagotchi meets survival, on your desk.
Waves, gulls, a crackling fire, and one castaway quietly getting by. You choose what goes in each crate and send it on the tide. Milo works out the rest, in real time, right beside you on your desk.
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The core of the game
Your part is simple: choose what goes in each crate and send it out on the tide. Everyday odds and ends wash up on his beach, and Milo figures out what they’re good for on his own.
What you send shapes how his island grows. Some ideas come to him right away. Others he figures out days later, and once he’s learned something, he remembers it.
Concept artworkA little life of his own
Every useful thing Milo figures out stays with him. Over time he builds habits, quirks and routines of his own, so no two castaways turn out the same.
He fishes at dawn, naps in the afternoon heat, and lights his fire at sunset.
He hates thunderstorms, loves the north beach, and has started carving little wooden figures.
Milo never dies and there’s no game over. While you’re away he looks after himself, just at a calmer, slower pace. It’s a place to relax, not a chore.
Real-time sky
Storms roll in and rattle the thatch, and Milo patches it up. Calm seas bring slow tides. Rough seas wash up bonus crates. And his island follows your clock: morning when you're starting work, a glowing campfire when you're up late.
Watch it grow
Concept artwork
Concept artwork
Concept artworkAmbient by design
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